
Friday, February 17, 2012
Monday, October 11, 2010
Friday, October 8, 2010
Lights...Camera.....20+ minute renders!
Friday is my Lighting and Camera Techniques class.
first assignment is to create a museum exhibit scene and light it up!
I did this today during class.
This is just what i have so far, i have bigger plans for this.
Things i need to do...
-fix models
-adjust lighting
-find time to do my character and object homework lol
enjoy the high res!
first assignment is to create a museum exhibit scene and light it up!
I did this today during class.
This is just what i have so far, i have bigger plans for this.
Things i need to do...
-fix models
-adjust lighting
-find time to do my character and object homework lol
enjoy the high res!

Wednesday, October 6, 2010
wooo hooo! would you call me crazy if i say i love unwrap uvw?
well... i say this because its beginning to sink in.
and im not stressing out about it...(yet)
im sure it will get harder in the near future and im looking forward to it.
that just means im getting better, plain and simple.
Now i just need to work on my photoshop and texture skills :P
here we go!

i understand that it isn't perfectly round, you can see the edges, but the main idea to think about is....i unwrapped and textured this!!! :D

simple box / crate / thing
and im not stressing out about it...(yet)
im sure it will get harder in the near future and im looking forward to it.
that just means im getting better, plain and simple.
Now i just need to work on my photoshop and texture skills :P
here we go!

i understand that it isn't perfectly round, you can see the edges, but the main idea to think about is....i unwrapped and textured this!!! :D

simple box / crate / thing
Sunday, July 25, 2010
Normal Mapping!!
i got my props completed... 554 polys (1108 tris) not bad... i had a 750 poly limit
now time to make them AWESOME and highly detailed!
now time to make them AWESOME and highly detailed!

Thursday, July 22, 2010
Props Assignment---Adv. 3D Modeling
So the first assignment was a toughy!
i never textured my models in my last class with the UVW Unwrap modifier so this was brand new to me!
But with the help of my friend toasty, i was able to get this done!
Get ready for next update soon with normal maps! very high detailed low poly props :D
i never textured my models in my last class with the UVW Unwrap modifier so this was brand new to me!
But with the help of my friend toasty, i was able to get this done!
Get ready for next update soon with normal maps! very high detailed low poly props :D

Wednesday, June 30, 2010
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